North America 5G Enabled Virtual Reality (VR) Market 2020-2030 by Offering (Hardware, Software, Service), End Use (Consumer, Commercial, Industrial), and Country: Trend Forecast

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May 2020 - 119 Pages - From $2,480
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North America 5G enabled virtual reality market is expected to grow by 38.9% annually in the forecast period and reach $32.75 billion by 2030.
Highlighted with 28 tables and 44 figures, this 119-page report “North America 5G Enabled Virtual Reality (VR) Market 2020-2030 by Offering (Hardware, Software, Service), End Use (Consumer, Commercial, Industrial), and Country: Trend Forecast and Growth Opportunity” is based on a comprehensive research of the entire North America 5G enabled virtual reality market and all its sub-segments through extensively detailed classifications. Profound analysis and assessment are generated from premium primary and secondary information sources with inputs derived from industry professionals across the value chain. The report is based on studies on 2015-2019 and provides forecast from 2020 till 2030 with 2019 as the base year. (Please note: The report will be updated before delivery so that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)
In-depth qualitative analyses include identification and investigation of the following aspects:
• Market Structure
• Growth Drivers
• Restraints and Challenges
• Emerging Product Trends & Market Opportunities
• Porter’s Fiver Forces
The trend and outlook of North America market is forecast in optimistic, balanced, and conservative view by taking into account of COVID-19. The balanced (most likely) projection is used to quantify North America 5G enabled virtual reality market in every aspect of the classification from perspectives of Offering, End Use, and Country.
Based on offering, the North America market is segmented into the following sub-markets with annual revenue for 2019-2030 included in each section.
Hardware
• Full Feature Devices
• Hardware Components
Software
• Consumer
• Commercial
• Industrial
Service
Based on end use, the North America market is segmented into the following sub-markets with annual revenue for 2019-2030 included in each section.
Consumer
• Gaming
• Entertainment & Media
• Other Consumer Sections
Commercial
• Healthcare
• E-commerce & Retail
• E-learning & Education
• Real Estate
• Other Commercial Sectors
Industrial
• Manufacturing
• Pharmaceutical Industry
• Defense & Aerospace
• Farming
• Other Industrial Sectors
Geographically, the following national/local markets are fully investigated:
• U.S.
• Canada
• Mexico
For each of the aforementioned countries, detailed analysis and data for annual revenue are available for 2019-2030. The breakdown of key national markets by Offering and End Use over the forecast years are also included.
The report also covers current competitive scenario and the predicted trend; and profiles key vendors including market leaders and important emerging players.
Specifically, potential risks associated with investing in North America 5G enabled virtual reality market are assayed quantitatively and qualitatively through GMD’s Risk Assessment System. According to the risk analysis and evaluation, Critical Success Factors (CSFs) are generated as a guidance to help investors & stockholders identify emerging opportunities, manage and minimize the risks, develop appropriate business models, and make wise strategies and decisions.
Key Players (this may not be a complete list and extra companies can be added upon request):
Atmel Corporation 
BARCO 
Cypress Semiconductor Corp 
Facebook 
Google 
HoloLens 
Huawei Technologies 
Integrated Device Technology Inc
Intel Corporation 
Leap Motion, Inc. 
LG Corporation 
Maxim Integrated 
Microsoft Corporation 
NGRAIN 
NKK Switches 
Nokia 
Oculus 
Orion Software 
Qualcomm Inc. 
Rohm Semiconductor 
Samsung Electronics 
Semtech Corporation 
Sensics, Inc. 
Sixense Entertainment, Inc.
Sixense MakeVR 
Sixense STEM 
StreamVR 
Texas Instruments 
VREAL 
VRWorks 
Vuzix Corporation 
ZTE Corporation 
(Please note: The report will be updated before delivery so that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)

1 Introduction 6
1.1 Industry Definition and Research Scope 6
1.1.1 Industry Definition 6
1.1.2 Research Scope 7
1.2 Research Methodology 10
1.2.1 Overview of Market Research Methodology 10
1.2.2 Market Assumption 11
1.2.3 Secondary Data 11
1.2.4 Primary Data 11
1.2.5 Data Filtration and Model Design 13
1.2.6 Market Size/Share Estimation 14
1.2.7 Research Limitations 15
1.3 Executive Summary 16
2 Market Overview and Dynamics 20
2.1 Market Size and Forecast 20
2.2 Major Growth Drivers 21
2.3 Market Restraints and Challenges 26
2.4 Emerging Opportunities and Market Trends 29
2.5 Porter’s Fiver Forces Analysis 33
3 Segmentation of North America Market by Offering 37
3.1 Market Overview by Offering 37
3.2 Hardware 39
3.2.1 Full Feature Devices 40
3.2.2 Hardware Components 41
3.3 Software 42
3.4 Service 43
4 Segmentation of North America Market by End Use 44
4.1 Market Overview by End Use 44
4.2 Consumer 46
4.2.1 Gaming 47
4.2.2 Entertainment & Media 48
4.2.3 Other Consumer Sections 49
4.3 Commercial 50
4.3.1 Healthcare 52
4.3.2 E-commerce & Retail 53
4.3.3 E-learning & Education 54
4.3.4 Real Estate 55
4.3.5 Other Commercial Sectors 56
4.4 Industrial 57
4.4.1 Manufacturing 59
4.4.2 Pharmaceutical Industry 60
4.4.3 Defense & Aerospace 61
4.4.4 Farming 62
4.4.5 Other Industrial Sectors 63
5 North America Market 2019-2030 by Country 64
5.1 Overview of North America Market 64
5.2 U.S. 67
5.3 Canada 71
5.4 Mexico 73
6 Competitive Landscape 75
6.1 Overview of Key Vendors 75
6.2 New Product Launch, Partnership, Investment, and M&A 78
6.3 Company Profiles 79
Atmel Corporation 79
BARCO 81
Cypress Semiconductor Corp 82
Facebook 83
Google 84
HoloLens 85
Huawei Technologies 86
Integrated Device Technology Inc 87
Intel Corporation 88
Leap Motion, Inc. 89
LG Corporation 90
Maxim Integrated 91
Microsoft Corporation 92
NGRAIN 93
NKK Switches 94
Nokia 95
Oculus 96
Orion Software 97
Qualcomm Inc. 98
Rohm Semiconductor 99
Samsung Electronics 100
Semtech Corporation 101
Sensics, Inc. 102
Sixense Entertainment, Inc. 103
Sixense MakeVR 104
Sixense STEM 105
StreamVR 106
Texas Instruments 107
VREAL 108
VRWorks 109
Vuzix Corporation 110
ZTE Corporation 112
7 Investing in North America Market: Risk Assessment and Management 113
7.1 Risk Evaluation of North America Market 113
7.2 Critical Success Factors (CSFs) 116
Related Reports and Products 119

List of Tables:

Table 1.  Snapshot of North America 5G Enabled Virtual Reality Market, 2019-2030 19
Table 2. World Smartphone Connections, Average Network Connection Speed for Smartphones and Tablets, 2019-2030 24
Table 3. World Mobile Data Traffic by Deployment Mode, 2019-2030, EB/year 25
Table 4. World Mobile Data Traffic by Device, 2019-2030, EB/year 25
Table 5.  Main Product Trends and Market Opportunities in North America 5G Enabled Virtual Reality Market 29
Table 6. North America 5G Enabled Virtual Reality Market by Offering, 2019-2030, $ bn 37
Table 7. North America 5G Enabled Virtual Reality Market: Hardware by Type, 2019-2030, $ bn 39
Table 8. North America 5G Enabled Virtual Reality Market: Full Feature Devices by Type, 2019-2030, $ bn 40
Table 9. North America 5G Enabled Virtual Reality Market: Hardware Components by Type, 2019-2030, $ bn 41
Table 10. North America 5G Enabled Virtual Reality Market: Software by Application, 2019-2030, $ bn 42
Table 11. North America 5G Enabled Virtual Reality Market by End Use, 2019-2030, $ bn 44
Table 12. North America 5G Enabled Virtual Reality Market: Consumer Market by Segment, 2019-2030, $ bn 46
Table 13. North America 5G Enabled Virtual Reality Market: Commercial Market by Segment, 2019-2030, $ bn 50
Table 14. North America 5G Enabled Virtual Reality Market: Industrial Market by Segment, 2019-2030, $ bn 57
Table 15. North America 5G Enabled Virtual Reality Market by Country, 2019-2030, $ bn 65
Table 16. U.S. 5G Enabled Virtual Reality Market by Offering, 2019-2030, $ bn 69
Table 17. U.S. 5G Enabled Virtual Reality Market by End Use, 2019-2030, $ bn 69
Table 18. Canada 5G Enabled Virtual Reality Market by Offering, 2019-2030, $ bn 72
Table 19. Canada 5G Enabled Virtual Reality Market by End Use, 2019-2030, $ bn 72
Table 20. Mexico 5G Enabled Virtual Reality Market by Offering, 2019-2030, $ bn 74
Table 21. Mexico 5G Enabled Virtual Reality Market by End Use, 2019-2030, $ bn 74
Table 22. Atmel Corporation: Company Snapshot 79
Table 23. Atmel Corporation: Business Segmentation 79
Table 24. Atmel Corporation: Product Portfolio 80
Table 25. Atmel Corporation: Revenue, 2016-2018, $ bn 80
Table 26. Atmel Corporation: Recent Developments 80
Table 27.  Risk Evaluation for Investing in North America Market, 2019-2030 114
Table 28. Critical Success Factors and Key Takeaways 117

 


List of Figures:

Figure 1. Research Method Flow Chart 10
Figure 2. Breakdown of Primary Research 12
Figure 3. Bottom-up Approach and Top-down Approach for Market Estimation 14
Figure 4. North America Market Forecast in Optimistic, Conservative and Balanced Perspectives, 2019-2030 16
Figure 5. Virtual Reality (VR): North America Base Market, 5G Accelerated Uptake Market, and Delayed Market by Revenue, 2019-2030, $ bn 17
Figure 6. Virtual Reality (VR): North America Base Market, 5G Accelerated Uptake Market, and Delayed Market by Shipment, 2019-2030, million units 17
Figure 7. Virtual Reality (VR): North America Base Market, 5G Accelerated Uptake Market, and Delayed Market by Active Users, 2019-2030, million 18
Figure 8. North America 5G Enabled Virtual Reality Market, 2019-2030, $ bn 20
Figure 9. Primary Drivers and Impact Factors of North America 5G Enabled Virtual Reality Market 21
Figure 10. World 5G Traffic, 2019-2030, EB/year 24
Figure 11. Primary Restraints and Impact Factors of North America 5G Enabled Virtual Reality Market 26
Figure 12. Investment Opportunity Analysis 30
Figure 13. Porter’s Fiver Forces Analysis of North America 5G Enabled Virtual Reality Market 33
Figure 14. Breakdown of North America 5G Enabled Virtual Reality Market by Offering, 2019-2030, % of Sales Revenue 37
Figure 15. North America Addressable Market Cap in 2020-2030 by Offering, Value ($ bn) and Share (%) 38
Figure 16. North America 5G Enabled Virtual Reality Market: Hardware, 2019-2030, $ bn 39
Figure 17. North America 5G Enabled Virtual Reality Market: Full Feature Devices, 2019-2030, $ bn 40
Figure 18. North America 5G Enabled Virtual Reality Market: Hardware Components, 2019-2030, $ bn 41
Figure 19. North America 5G Enabled Virtual Reality Market: Software, 2019-2030, $ bn 42
Figure 20. North America 5G Enabled Virtual Reality Market: Service, 2019-2030, $ bn 43
Figure 21. Breakdown of North America 5G Enabled Virtual Reality Market by End Use, 2019-2030, % of Sales Revenue 44
Figure 22. North America Addressable Market Cap in 2020-2030 by End Use, Value ($ bn) and Share (%) 45
Figure 23. North America 5G Enabled Virtual Reality Market: Consumer, 2019-2030, $ bn 46
Figure 24. North America 5G Enabled Virtual Reality Market: Gaming, 2019-2030, $ bn 47
Figure 25. North America 5G Enabled Virtual Reality Market: Entertainment & Media, 2019-2030, $ bn 48
Figure 26. North America 5G Enabled Virtual Reality Market: Other Consumer Sections, 2019-2030, $ bn 49
Figure 27. North America 5G Enabled Virtual Reality Market: Commercial, 2019-2030, $ bn 50
Figure 28. North America 5G Enabled Virtual Reality Market: Healthcare, 2019-2030, $ bn 52
Figure 29. North America 5G Enabled Virtual Reality Market: E-commerce & Retail, 2019-2030, $ bn 53
Figure 30. North America 5G Enabled Virtual Reality Market: E-learning & Education, 2019-2030, $ bn 54
Figure 31. North America 5G Enabled Virtual Reality Market: Real Estate, 2019-2030, $ bn 55
Figure 32. North America 5G Enabled Virtual Reality Market: Other Commercial Sectors, 2019-2030, $ bn 56
Figure 33. North America 5G Enabled Virtual Reality Market: Industrial, 2019-2030, $ bn 57
Figure 34. North America 5G Enabled Virtual Reality Market: Manufacturing, 2019-2030, $ bn 59
Figure 35. North America 5G Enabled Virtual Reality Market: Pharmaceutical Industry, 2019-2030, $ bn 60
Figure 36. North America 5G Enabled Virtual Reality Market: Defense & Aerospace, 2019-2030, $ bn 61
Figure 37. North America 5G Enabled Virtual Reality Market: Farming, 2019-2030, $ bn 62
Figure 38. North America 5G Enabled Virtual Reality Market: Other Industrial Sectors, 2019-2030, $ bn 63
Figure 39. Breakdown of North America 5G Enabled Virtual Reality Market by Country, 2019 and 2030, % of Revenue 65
Figure 40. Contribution to North America 2020-2030 Cumulative Revenue by Country, Value ($ bn) and Share (%) 66
Figure 41. U.S. 5G Enabled Virtual Reality Market, 2019-2030, $ bn 68
Figure 42. Canada 5G Enabled Virtual Reality Market, 2019-2030, $ bn 71
Figure 43.  5G Enabled Virtual Reality Market in Mexico, 2015-2026, $ bn 73
Figure 44. Growth Stage of North America 5G Enabled Virtual Reality Industry over the Forecast Period 75

 

 

 

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